"Bounded & Nuanced": Designing Mobile Technology for Children and Parents

MobileHCI'19 Workshop
Oct 1st @Taipei, Taiwan

In this workshop, we intend to bring scholars and practitioners of MobileHCI conference who is interested in designing technology use for children and their parents. Parents are concerned with technology addiction for their children but generally feel loss of control in the ubiquity of mobile devices. We believe mobile design community can contribute meaningful ideas in this space.

Parent and children using tablet together Children using cell phone

The goal of this workshop is for participants to co-develop a shared vocabulary and framework for "designing bounded and nuanced technology" as a strategy to be deployed in conceiving and implementing mobile technologies for family use.

Call for Participation

"Bounded & Nuanced": Designing Mobile Technology for Children and Parents - MobileHCI'19 workshop in Taipei, Taiwan

We invite researchers and practitioners who are interested in making their applications more accessible for family use and those who are interested in interaction design for children. We welcome a diverse group of scholars and practitioners in the HCI filed, who design innovative mobile interaction techniques and novel systems. We also welcome social views on family interaction, children’s creativity and etc.

Participants wish to join the workshop should submit a paper from 1 to 4 pages which includes a bio, a position statement describing what you would like to bring and contribute to the workshop. For example: a stance on what is interesting in the space, a lens of perspective, a particular design, and etc.

Please submit your paper to yingyuc@uw.edu by July 19, 2019.

If your paper is selected, at least one author of each accepted position paper must register for both the workshop and the main conference.

Important Dates


Mobile technology usage in family is a constant negotiation between parents and children. Parents are concerned about their children’s wellness but often have rules around usage without a clear guidance of what is good or bad for them. We believe mobile technology design community can contribute meaningful insights in the space. For example, by making the algorithms more tangible and understandable to the layman; enhancing the collaborative use between the parents and the children; Design for self-discipline for children; providing features for collaborative screen time monitoring between children and parents; and etc.

The goals of this workshop are organized around the following themes:


User-centered design sessions

User-Centered Design Sessions

What might be a family friendly technology designed for mindfulness and intentionality would look like, from a child's perspective & from parents’ perspective?


What choices require special consideration in designing mobile technologies for children and parents? How research methods and design of mobile technology may contribute to the gap between parents’ anxiety of children’s mobile device usage and children’s nuanced engagement?


Ying-Yu Chen is a doctoral candidate and in Department of Human Centered Design & Engineering at the University of Washington. She is interested in child-computer interaction, designing for families and Internet of Things. Her primary research is in understanding how interactive technology might help with family mealtimes with preschoolers.

Yuan-Chi Tseng is an Associate Professor at National Tsing Hua University whose research interests span a number of topics including HCI, psychology, design, co-creation, mobile device interaction, digital public engagement, and bounded rational behavior and experience utility.

Chia-Yu Chen is a user researcher and interaction designer. Their research interests lie in participatory design, children-computer interaction design and evaluation. They build technologies for children and family and research how collaborative gaming supports parents’ involvement in child development training.

Tina Yuan is an Assistant Professor at Fu Jen University whose research interest lies in the intersections between social computing and computer-mediated communication. Some topics of her recent publications focus on mediated interpersonal communication on different social media and users’ experience and practices of mediated gig economy platform like Uber.